Introduction To Programming

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  • Beginner
  • Last updated 9/2023
  • English
Course Description

The TinkerCAD course is designed to equip hobbyists with the skills necessary to create 3D printable models. With a reputation for being user-friendly, TinkerCAD provides an intuitive platform for modelling shapes. The course covers a range of tools that enable users to effectively manipulate shapes in 3D space. Furthermore, TinkerCAD also introduces Codeblocks, a block-based programming language that enables the creation of fun shapes and buildings. The course provides an in-depth understanding of mathematical concepts such as trigonometry as they relate to the implementation of Codeblocks. Although some knowledge of trigonometry could be beneficial, it is not a requirement for the course.

By the end of the course, students will have a solid foundation in using TinkerCAD's tools to create 3D models. They will also be confident in implementing their creative ideas using the tools taught in class. The course curriculum covers topics such as manipulating shapes, creating models using TinkerCAD's inbuilt tools, and implementing fun shapes and buildings using Codeblocks. As the course is designed for hobbyists, it provides a user-friendly environment for students to explore and develop their skills. Additionally, the course material is presented in a clear and concise manner, making it easy for beginners to follow.

The TinkerCAD course is perfect for hobbyists who want to develop their skills in creating 3D printable models. With a focus on ease of use and accessibility, the course provides a comprehensive look at TinkerCAD's tools and features. Whether you have a background in trigonometry or not, the course covers all necessary concepts related to the use of Codeblocks. Upon completion of the course, students will have a strong understanding of how to create 3D models using TinkerCAD, and be well-equipped to implement their creative ideas.

  1. A Laptop (Windows or Mac)
Upon completion of the course, the student is should comfortably be able to:
  1. Implement mathematical concepts in codeblock
  2. Comfortably design structures from individual parts (imported or in-built)

Course Details

  • Lectures 12 Lessons
  • Duration 12 Weeks
  • Skill Level Beginner
  • Language English
  • Assignments Optional

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